TWL1/TNC1 maps needed ! - ManiaActu - News for TrackMania, ShootMania, and QuestMania
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TM2 World League 1
and TM2 Nations Cup need map builders !
 
Requirements for rounds maps:
  • Mode : Rounds
  • Length : between 55s and 1.05
  • Difficulty : league style, mostly try to avoid blind passages or confusing crossroads with the new blocks!
  • Checkpoints : approx. every 10 seconds
  • Mood : sunrise, day or sunset
  • Password : map with pass protection won't be considered
  • Max. Planets (coppers) : 6000 (could change in the future depending on lags on some maps)
  • Try to avoid the blind ending of a tunnel because of the HDR and of the light effects, same goes for dark sections
  • No cuts (and no bugs if possible)
  • Do not forget the podium block, if you need it ask help on the forum
  • Check the feedback center for general league track requirements

Requirements for multi-laps maps:
  • Mode: Multi-lap (no fake finishes)
  • Validation : 3 laps, no need for a 24 laps validation
  • Length : total length (after 3 laps) between 1.30 and 1.40 (~30s. per lap)
  • Difficulty : less difficult than Rounds tracks for easier consistency, "league style" and try to avoid blind passages or confusing crossroads!
  • Checkpoints : approx. every 10 seconds
  • Mood : sunrise, day or sunset
  • Password : map with pass protection won't be considered
  • Max. Planets (coppers) : 6000 (could change in the future depending on lags on some maps)
  • Try to avoid the blind ending of a tunnel because of the HDR and of the light effects, same goes for dark section
  • No cuts (and no bugs if possible)
  • Do not forget the podium block, if you need it ask help on the forum
  • Check the feedback center for general league track requirements

Please use the tag "TWL1/TNC1-NameOfYourMap" and upload your maps with the Upload Module :

The ET upload module will deny maps which do not have shadows computed.

If you update your track, send it in with exact the same name.


Source :  ET-Generation

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