NADEO week part #1 : Cerovan - ManiaActu - News for TrackMania, ShootMania, and QuestMania
Welcome on ManiaActu: ManiaPlanet Community & eSport News !

Hello Cerovan, could you introduce yourself to our readers, and describe your place at Nadeo?
Hello, my name is Cedric Anthony, Community Manager at Nadeo Live since a year now ^^. I started to work in the game industry in 2010 as a GameMaster. Then i worked for Ubisoft before going to Nadeo since July 2011.

As i said before, i’m the Community Manager at Nadeo Live, the structure which manage all the communication, a part of the technical support and which is related to the eSport on the Nadeo games. More precisely, i handle the communitary communication (forum, blog, Twitter, Facebook, Google+, press communiquee to community websites), a part of the support, the moderation of the official forums. I’m also one of the first contact of the studio and a privileged one when there is a need to communicate via our channels.

Yet, that’s not all because i can also develop internals or externals tools for the ManiaPlanet platform time to time (i’m a web developer at the origin).


We recently discovered the presence of ShootMania at the ESWC as main competition. The fact that the game is still in beta won't be a problem (changes in gameplay, new "competitive" modes, ...)?
Everything about gameplay has been more or less settle since the Alpha and shouldn’t be change now, we are satisfied about the behaviour and the physic of the character, points which the development studio has worked for years. It’s always possible that there is some retouches but there will not have a big revamp of the gameplay until the release.

For the gamemodes it’s the same thing, from the beginning we wished to have a competitive mode in each big eSport categorie (1v1, 3v3 and 5v5) which are represented by Joust, Elite and Heroes. If new officials gamemodes will be added in ShootMania, there will probably be integrated on the principal title like “Siege” lately.

The Beta phase is especially synonym of debugging and addition or improvement of functionalities in our case.


June has been quite busy for Nadeo with ShootMania to SOPA, CybSum, and DreamHack. On what(s) offline big events we will find Nadeo soon?
The latest big event was certainly the GamesCom where we saw the final of one of the biggest competition organised from this day on ShootMania in collaboration with ESL. It was a exciting competition, with some surprises and even more beautiful actions.

As you ay have noticed, ShootMania Storm will be at the ESWC as a main discipline, which means that ShootMania will be present at the Paris Game Week this year! Moreover TrackMania Nations and TrackMania² Canyon will be also present, the family will be almost complete! ^_^

And if you have maybe already noticed, big competitions start to appear outside France like the IGN Pro League which added ShootMania (even if it’s an online competition, we are very happy to see it here). And we have no plan to stop to this nor United States.


Currently ShootMania is moving strongly towards an eSport public. The microcosm of the competition seems acquired for SM, but how do you manage to touch people more casual, which hare many on the casual games?
We don’t rest yet, about the competitive scene because there is still a lot to do and we have many things to make to support even better the scene.

About the general public, we think that the eSport-side of the game will attract more and more people ingame by seeing how it’s easy to handle but it’s also at the same time very funny and competitive. But to answer to the question, we will use a mix of our communication style and also methods more conventionnals. Of course we will try to communication in a maximum of territories possible considering that the wealth of ManiaPlanet come from his users and the mix of the cultures.


Much of the activity revolves around ShootMania now. Once the game will be released, where you turn you? A new environment for TrackMania or ShootMania, or a whole new game as QuestMania?
You only need to follow the ManiaPlanet forum to know which is our next step ;-)

1 word to describe ShootMania?
Joy ! The joy that we have when we play to ShootMania, i often see on the servers players having à laugh for a reason X or Y and i love it. Same during the competition where i could assist, i often saw the players with a smile while playing and explode in joy at the moment of the victory which i appreciate particularly.

Thank you for all these details and I let you finish.
A big thank to Mania-Actu to support Nadeo games since many years and also to the community for the good ambiance, your support, your implication as well as your daily help. Thanks also to create great gamemode, tutorials, maps, videos and any other content for the community. It’s a privilege to have a community as active as yours!

 

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#1 by Hylis on 2012-08-27 at 11:11

"Everything about gameplay has been more or less settle since the Alpha and shouldn’t be change now, we are satisfied about the behaviour and the physic of the character, points which the development studio has worked for years. It’s always possible that there is some retouches but there will not have a big revamp of the gameplay until the release."

It is wrong.

As he said, he is the community manager of Nadeo Live. Alinoa and I are closer to the making of the game, on another site.

I prefer to let people say what they think instead of closing the door. I feel it better, but be warned that we can have different opinions here.

For example, on the Gamescom competition, even if it is not my part, I would have added "with sad troubles" or that the time to make casual people in will be once the game is done much more than now. We made it more in France since we really wanted to have a good test situation, but we are still working on the game and prefer people to discover the game later, off course.

#2 by tcq on 2012-08-27 at 12:38

Nice interview, but after having a look at the answer to question 4, I guess you missed your real job. Go into politics, you will be successful because it's like you are saying a bunch of cryptic stuff without answering a question :)

#3 by ludo77130 on 2012-08-27 at 12:58

shootmania...shootmania...shootmania...shootmania...

#4 by Hylis on 2012-08-27 at 13:05

Trackmania will be back strongly in the news, but later Ludo. I know it is long, but many dev we are making will be useful for Trackmania in the end. The import of object is one example, but the most important will be said later. Give us around two months and I am sure you will feel that we are back on track.

#5 by infarctus on 2012-08-27 at 13:20

Yeah! If we love that much NADEO, we HAVE to be confident! They rocks since the beginning. Why should they stop doing awesome stuff!
And Shootmania is cool too ludo :D

#6 by ludo77130 on 2012-08-27 at 14:15

Shootmania is cool as football also is, everything since 3/4 months is about shootmania ... it becomes annoying, but anyway I'll be patient ! I trust on Nadeo's team, even if I was disappointed about the last solo campagn released ^^
Actually I'm clearly jealous about shootmania, this game is always in beta, but it brings thousands of players each days and already a lot of leagues consider it as an official game (eswc). If it was the new Starcrast I wouldn't care, but for a game which's developed by the same developers of Trackmania, I'm just jealous ^^

#7 by ludo77130 on 2012-08-27 at 14:16

Starcraft*

#8 by Hylis on 2012-08-27 at 14:32

Ludo, we made Maniaplanet do you can benefit each ones from others. If Starcraft was in Maniaplanet, it would help Trackmania as well.

But I agree to say 'wait and show' as far as I am concerned ;)

#9 by oNio on 2012-08-27 at 14:51

I think, in the end, every Trackmania 2 guy is waiting for eswc infos atm... if u give some of them, or even better, if this tournament will be a worthy first world cup for tm2, every player of it will support nadeo till the end (of trackmania) xD

#10 by frostBeule on 2012-08-27 at 14:53

oNio: not everyone. in fact, far from.

#11 by Hylis on 2012-08-27 at 15:48

ESWC info have to be given by ESWC. I have no additionnal info at the moment, and I am looking forward too like you!

#12 by oNio on 2012-08-27 at 16:23

thx frost

#13 by frostBeule on 2012-08-27 at 17:18

no problem, can't have you spread lies.

#14 by oNio on 2012-08-27 at 17:30

ye ofc ;) screw me!

#15 by frostBeule on 2012-08-27 at 23:13

i don't understand your winky-smiley. are you saying that what you said about "every player supporting Nadeo if TM2 gets a worthy first world cup" is true? in that case you are delusional i'm afraid. We're in an extremely bad situation as an esport right now, and just having TM2 present at ESWC doesn't make that situation any better whatsoever. the vast majority of the esports players (and organizations) are still supporting Nations despite everything that has happened lately - that should mean something, especially to Nadeo. we should all stand on the same side, but we're not. i find that very unfortunate. and while i sadly have lost hope that Nadeo will ever see why, i still hope you can see why oNio.

#16 by ArtiShöw on 2012-08-28 at 06:45

@Nadeo

So you admit the fact that each time you will release a game, you will stop your support for your previous ones?

When you will release another TM, if you release something more interesting than a huge fail like TM² is, you will then totally stop promoting ShootMania as you are doing with TMNF FOR SM?

I don't think that will lead you to place a constructive stable eSport, solid and in which games can get long duration with important multigamings, competitions, LANs etc. You will simply screwed up again as you did with TMNF and that pretty sucks.

If you want to develop eSport as you are blabling since years about, you need to keep your game on
top and propose improvements which can bring new players and keep organisations to get interest and benefit for long time.
I think that you are going on the wrong way by trying to release many games while actually you are not even
able to support only one.
Also, I find it pretty sad to see that you are forgetting your first mission in 2005-2006 which consisted to introduce a racing game in the eSport scene which was fulled of FPS, RTS, MOBA etc at that time.

Time will tell anyway and I truly hope you'll listen better to your community, I remember one year and a half ago people talking about the fail TM² would become...

In any case I wish you good luck for the next.

#17 by oNio on 2012-08-28 at 10:46

Frost, i have no intention to get bound to one of your arguments k? top!

#18 by frostBeule on 2012-08-28 at 15:36

oNio: well, that's unfortunate then. i guess it just shows even more how screwed up the situation really is.

Arti: +1


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